Plasticine Experiments
Moving on from the PlayDoh experiments, I tried my hand at making some 3D renders out of Plasticine. This media is much more resilient and easier to craft into more complex shapes, again whilst it's not a media I would consider using for final pieces of work, it allowed me to try and transfer my 2D illustrations into the 3D realm.
Gesture & Problems
Though this was just a test, there are a few things that should be noted from this experiment. At the moment I feel the model is far too human, it lacks vulnerability and look more like a toy than an expressive piece of work. Though it is nice to see the characters finally be brought into 3D resolution, the initial character itself needs a lot more work to reflect the tracks at this point.
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